SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. It was released on January 14, 2003. As with previous SimCity titles, SimCity 4 places players in the role of a mayor, tasked with populating and developing tracts of lands into cities, while fulfilling the needs of fellow Sims that live in the cities. Cities are now located in regions that are divided into segments, each of which can be developed. The player has the option of starting the city in a segment of any of three area sizes. In real measurements, the smallest has a length of one kilometre on a side, and the largest has a length of four kilometres on a side. The size of a region and its layout of segments can be changed in a bitmap file provided for each region. Neighbour cities play a larger role than in the previous versions of the game. For example, neighbour deals can be established, where a city can exchange resources such as water, electricity and garbage disposal with other cities for money. Players may develop several inter-dependent cities at the same time, eventually populating the entire region.
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